Tuesday, May 9, 2017

Week 1: Introduction to Animation

Week 1: Introduction to Animation

Basic concept of animation

Animation is the process of making the illusion of motion and the illusion of change by means of the rapid display of a sequence of images that minimally differ from each other. The illusion - as in motion pictures in general - is thought to rely on the phi phenomenon

source:
https://en.wikipedia.org/wiki/Animation

5 Types of animation
  • Traditional Animator (2D, Cel, Hand Drawn)
  • 2D Animation (Vector Based)
  • 3D Animation (CGI, Computer Animation)
  • Motion Graphics (Typography, Animated Logos)
  • Stop Motion (Claymation, Cut-Outs)
link for video:
https://www.youtube.com/watch?v=NZbrdCAsYqU
source:
https://www.bloopanimation.com/types-of-animation/

Hardware and software

There is important tools for animation for the animation process. That is listed below:
a. Wacom pen tablet
b. High end computer that can support animation software(heavy software)

source:
https://medium.com/@justgoscha/software-hardware-i-use-for-animation-a1e78d00b90d

There are a lot of software that we can use for the animation. For me ToonBoom is easy to use and can easily understand. This is the software that we are using in class to learn for animation.


video link for software
https://www.youtube.com/watch?v=eZ9XoyQ6b1U
link for the list of software(freeware/shareware)
https://en.wikipedia.org/wiki/List_of_3D_animation_software
link for open source software(list)
https://www.nyfa.edu/student-resources/best-free-open-source-animation-software/











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